A small independent game studio based in Glasgow, Scotland
We are making our first game, Corridors. It runs on nearly everything (Windows, Linux, Mac). It does not require any dependencies and should just run on any system, which was the goal from the start.
It is written in C using raylib. All locations in game are procedurally generated. It is a sort of shooter game with some elements of horror and exploration. Support for many languages.
Corridors launches on 11/11/26.
The free demo has been out since 12 September, so you can play a taste of it right now. Head over to the Steam page, hit Download Demo, and have a go. If you like it, please give it a wishlist!
Thanks for stopping by.